Small update: while typing up an explanation I found a way to shrink it to 1011 chars, so I threw in a _set_fps(60) call, bringing it up to 1023. Unfortunately that makes the web player slower even though PICO-8 thinks its running at 60fps. On my desktop it's a true 60fps though. So now the code above includes the _set_fps call, but the actual cart that's played does not so runs at a solid 30fps on the web. :)
Wow. This is amazing! ๐ฎ I'm still trying to unpack all this (esp. the music), but I can already tell there are LOTS of awesome "tricks" being used here! ๐ Nice one ๐
โ Return to demo
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epic colourscheme here
Small update: while typing up an explanation I found a way to shrink it to 1011 chars, so I threw in a _set_fps(60) call, bringing it up to 1023. Unfortunately that makes the web player slower even though PICO-8 thinks its running at 60fps. On my desktop it's a true 60fps though. So now the code above includes the _set_fps call, but the actual cart that's played does not so runs at a solid 30fps on the web. :)
Wow. This is amazing! ๐ฎ
I'm still trying to unpack all this (esp. the music), but I can already tell there are LOTS of awesome "tricks" being used here! ๐
Nice one ๐
P.S. - Best bug report... ever! ๐
this is incredible ๐
that trick with poke + ord to set many values (in the palette) is nifty! Iโll have to remember that one